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Storyline
Choose the next Arbiter
Name a successor to Judge Grey as Arbiter of Harmondale.
- Speak to
- Judge Grey
Harmondale - Reward
- Opens the endgame — Light or Dark
- Quest bit
- #153 in the game's own table
The maps
Castle Harmondale
1205 sections · 5 doors · 1 exits
Celeste
750 sections · 22 doors · 4 exits
The Pit
1906 sections · 22 doors · 4 exits
Floor plans from the game's own map files. Open one to see its shops and the ways out marked.
Walkthrough
- 1Judge Grey dies of natural causes about four months after the war questline starts — it is that clock, not the calendar, so getting on with the war brings it sooner.
- 2You are told on next entering Harmondale that a new Arbiter must be named.
- 3Two ambassadors arrive at Castle Harmondale: one for the wizards of Bracada proposing Judge Fairweather, one for the necromancers of Deyja proposing Judge Sleen.
- 4Fairweather settles Erathia and AvLee peacefully — the Path of Light. Sleen lets the war run and the necromancers raise an undead army — the Path of Dark.
- 5The choice decides the rest of the game: Light opens Celeste, Dark opens The Pit, and the two endgames share almost nothing.
- 6It also triggers the last castle upgrade, which opens four shops inside.
The quest list comes from the game's own table; these instructions are written for this site and have not been replayed against the game. Data status.