Enroth Atlas
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Indoor map

Celeste

Floor plan taken from the game's own geometry. 750 floor sections, about 21.8k units across. North is up.

Button or switchButton or switchButton or switchLever — opens a doorLever — opens a door11. Armor of Honor (Armor Shop) — Cuthbert, Armorsmith · 06:00–18:0022. Esoteric Indulgences (Magic Shop) — Bernard, Magician · 06:00–18:0033. Guild of Enlightenment (Light Guild) — Therin, Guildmaster · 06:00–18:0044. Hall of Dawn (Town Hall) — Icarus, Clerk · 06:00–18:0055. Material Wealth (Bank) — Riyan, Banker · 06:00–18:0066. Paramount Guild of Air (Air Guild) — Summer, Guildmaster · 06:00–18:0077. Phials of Faith (Alchemist) — Julian, Alchemist · 06:00–18:0088. Temple of Light (Temple) — Bethyn, Healer · 01:00–24:0099. The Blessed Brew (Tavern) — Joseph, Innkeep · 05:00–02:001010. The Hallowed Sword (Weapon Shop) — Charles, Blacksmith · 06:00–18:001111. Trial of Honor (Training) — Nero, Instructor · 06:00–18:001212. Hostel (Residence)1313. Hostel (Residence)1414. Hostel (Residence)1515. Hostel (Residence)1616. Hostel (Residence)1717. Hostel (Residence)1818. House Devine (Residence)1919. House Winterbright (Residence)2020. Morningstar Residence (Residence)2121. Ramiez Residence (Residence)2222. Tarent Residence (Residence)Exit to Castle LambentExit to Bracada DesertExit to The Small HouseExit to The Walls of Mist
Every upward-facing surface of the map, projected straight down — ramps and sloped cave floors included, ceilings not. Numbered circles are doors and green diamonds are the ways out. Everything marked comes from the map's own event script. Stairs between levels and the secret walls a lever opens are not marked — neither is in the geometry.
Lever — opens a door (2)

Select a numbered door or a green exit on the plan, or in the lists below, to see what it is.

Ways out