| Smith | 200g | Repairs any weapon, as often as you like. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Armorer | 200g | Repairs any armour, as often as you like. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Alchemist | 400g | Repairs magic items that are neither weapon nor armour. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Scholar | 500g | Identifies any item, and adds 5% to experience earned. | Emerald Island, Harmondale, Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Guide | 100g | Overland crossings take a day less. | Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Tracker | 200g | Overland crossings take two days less. | Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Pathfinder | 300g | Overland crossings take three days less. | Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Sailor | 100g | Sea passages take two days less. | Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Barrow Downs, Tatalia, Avlee, The Shoals |
| Navigator | 200g | Sea passages take three days less. | Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Barrow Downs, Tatalia, Avlee, The Shoals |
| Healer | 500g | Restores the party's hit points once a day. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Expert Healer | 2,000g | Restores hit points and clears conditions once a day — short of death, stoning and eradication. | Erathia, Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Master Healer | 5,000g | Restores hit points and clears every condition once a day, with nothing excepted. | Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, The Shoals |
| Teacher | 300g | Adds 10% to experience earned. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Instructor | 700g | Adds 15% to experience earned. | Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Arms Master | 300g | +2 Armsmaster for every character. | Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Weapons Master | 400g | +3 Armsmaster for every character. | Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Apprentice | 500g | +2 to all four elemental magic skills. | Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals |
| Mystic | 1,000g | +3 to all four elemental magic skills. | Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals |
| Spell Master | 2,000g | +4 to all four elemental magic skills. | Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals |
| Trader | 100g | +4 Merchant for every character. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Merchant | 200g | +6 Merchant for every character. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Scout | 300g | +6 Perception for every character. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Herbalist | 400g | +4 Alchemy for every character. | Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Apothecary | 600g | +8 Alchemy for every character. | Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Tinker | 200g | +4 Disarm Traps for every character. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Locksmith | 300g | +6 Disarm Traps for every character. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Fool | 100g | +5 Luck for every character. | Emerald Island, Harmondale, Erathia, Deyja, Bracada Desert, Evenmorn Island, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Chimney Sweep | 200g | +20 Luck for every character. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Porter | 100g | Camping costs a day less food. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Quarter Master | 200g | Camping costs two days less food. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Factor | 500g | Adds 10% to gold found. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Banker | 1,000g | Adds 20% to gold found. | Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Cook | 300g | Makes a day's food per day, up to fourteen. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Chef | 400g | Makes two days' food per day, up to fourteen. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Horseman | 100g | Journeys by stable take two days less. | Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Tatalia, Avlee, The Shoals |
| Bard | 1,000g | Holds your reputation one category better than it is. | nowhere outdoors |
| Enchanter | 1,000g | +20 resistance to air, earth, fire, water, body and mind, held permanently. | Emerald Island, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals |
| Cartographer | 200g | Keeps Wizard Eye running at Expert, permanently. | Emerald Island, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals |
| Wind Master | 2,000g | Casts Fly once a day, lasting two hours. | Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals |
| Water Master | 1,000g | Casts Water Walk once a day, lasting three hours. | Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals |
| Gate Master | 2,000g | Casts Town Portal at Master once a day. | Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals |
| Chaplain | 200g | Casts Bless at Master once a day, lasting two hours. | Emerald Island, Harmondale, Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Piper | 300g | Casts Heroism at Master once a day, lasting two hours. | Emerald Island, Harmondale, Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Explorer | 100g | Every kind of travel takes a day less. | Harmondale, Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Barrow Downs, Tatalia, Avlee, The Shoals |
| Pirate | 500g | Sea passages two days shorter and 10% more gold — at the cost of a reputation category. | Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Barrow Downs, Tatalia, Avlee, The Shoals |
| Squire | 600g | +2 to every weapon and armour skill. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Psychic | 400g | +5 Perception and +10 Luck for every character. | Emerald Island, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Gypsy | 100g | A day less food when resting, and +3 Merchant. | Emerald Island, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Diplomat | 500g | Your party counts as the most favourable mix of races in any social situation. | nowhere outdoors |
| Duper | 200g | +8 Merchant, at the cost of a reputation category. | Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Burglar | 2,000g | +8 Disarm Traps and Stealing, at the cost of a reputation category. | Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Fallen Wizard | 2,500g | Casts Hour of Power once a day, lasting six hours. | Deyja, Evenmorn Island, Mount Nighon, The Shoals |
| Acolyte | 500g | +2 to all three self magic skills. | Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Initiate | 1,000g | +3 to all three self magic skills. | Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Prelate | 2,000g | +4 to all three self magic skills. | Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Monk | 500g | +2 Unarmed and Dodging for every character. | Harmondale, Erathia, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals |
| Sage | 750g | +6 Identify Item and Identify Monster for every character. | Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |
| Hunter | 500g | +4 Identify Monster for every character. | Harmondale, Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals |