Enroth Atlas

Reference

Hirelings

Two of your party's five slots are for hired help. There are 58 professions, each with a joining fee and a permanent cut of the gold you find, and where you can meet one is fixed per region — some of the best are not available anywhere you can reach early.

The ones who cast spells

Seven professions cast a spell for the party, which is the only way to get some of these without the skill — a Water Master is Water Walk for a party with no Water caster at all.

Every profession

ProfessionFeeWhat they doFound in
Smith200gRepairs any weapon, as often as you like.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Armorer200gRepairs any armour, as often as you like.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Alchemist400gRepairs magic items that are neither weapon nor armour.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Scholar500gIdentifies any item, and adds 5% to experience earned.Emerald Island, Harmondale, Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Guide100gOverland crossings take a day less.Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Tracker200gOverland crossings take two days less.Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Pathfinder300gOverland crossings take three days less.Erathia, Tularean Forest, Deyja, Bracada Desert, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Sailor100gSea passages take two days less.Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Barrow Downs, Tatalia, Avlee, The Shoals
Navigator200gSea passages take three days less.Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Barrow Downs, Tatalia, Avlee, The Shoals
Healer500gRestores the party's hit points once a day.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Expert Healer2,000gRestores hit points and clears conditions once a day — short of death, stoning and eradication.Erathia, Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Master Healer5,000gRestores hit points and clears every condition once a day, with nothing excepted.Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, The Shoals
Teacher300gAdds 10% to experience earned.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Instructor700gAdds 15% to experience earned.Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Arms Master300g+2 Armsmaster for every character.Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Weapons Master400g+3 Armsmaster for every character.Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Apprentice500g+2 to all four elemental magic skills.Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals
Mystic1,000g+3 to all four elemental magic skills.Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals
Spell Master2,000g+4 to all four elemental magic skills.Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals
Trader100g+4 Merchant for every character.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Merchant200g+6 Merchant for every character.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Scout300g+6 Perception for every character.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Herbalist400g+4 Alchemy for every character.Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Apothecary600g+8 Alchemy for every character.Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Tinker200g+4 Disarm Traps for every character.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Locksmith300g+6 Disarm Traps for every character.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Fool100g+5 Luck for every character.Emerald Island, Harmondale, Erathia, Deyja, Bracada Desert, Evenmorn Island, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Chimney Sweep200g+20 Luck for every character.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Porter100gCamping costs a day less food.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Quarter Master200gCamping costs two days less food.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Factor500gAdds 10% to gold found.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Banker1,000gAdds 20% to gold found.Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Cook300gMakes a day's food per day, up to fourteen.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Chef400gMakes two days' food per day, up to fourteen.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Horseman100gJourneys by stable take two days less.Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Tatalia, Avlee, The Shoals
Bard1,000gHolds your reputation one category better than it is.nowhere outdoors
Enchanter1,000g+20 resistance to air, earth, fire, water, body and mind, held permanently.Emerald Island, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals
Cartographer200gKeeps Wizard Eye running at Expert, permanently.Emerald Island, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals
Wind Master2,000gCasts Fly once a day, lasting two hours.Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals
Water Master1,000gCasts Water Walk once a day, lasting three hours.Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals
Gate Master2,000gCasts Town Portal at Master once a day.Tularean Forest, Deyja, Bracada Desert, Mount Nighon, Barrow Downs, Land of the Giants, Avlee, The Shoals
Chaplain200gCasts Bless at Master once a day, lasting two hours.Emerald Island, Harmondale, Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Piper300gCasts Heroism at Master once a day, lasting two hours.Emerald Island, Harmondale, Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Explorer100gEvery kind of travel takes a day less.Harmondale, Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Barrow Downs, Tatalia, Avlee, The Shoals
Pirate500gSea passages two days shorter and 10% more gold — at the cost of a reputation category.Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Barrow Downs, Tatalia, Avlee, The Shoals
Squire600g+2 to every weapon and armour skill.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Psychic400g+5 Perception and +10 Luck for every character.Emerald Island, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Gypsy100gA day less food when resting, and +3 Merchant.Emerald Island, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Diplomat500gYour party counts as the most favourable mix of races in any social situation.nowhere outdoors
Duper200g+8 Merchant, at the cost of a reputation category.Emerald Island, Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Burglar2,000g+8 Disarm Traps and Stealing, at the cost of a reputation category.Harmondale, Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Fallen Wizard2,500gCasts Hour of Power once a day, lasting six hours.Deyja, Evenmorn Island, Mount Nighon, The Shoals
Acolyte500g+2 to all three self magic skills.Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Initiate1,000g+3 to all three self magic skills.Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Prelate2,000g+4 to all three self magic skills.Erathia, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Monk500g+2 Unarmed and Dodging for every character.Harmondale, Erathia, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, The Shoals
Sage750g+6 Identify Item and Identify Monster for every character.Erathia, Tularean Forest, Deyja, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals
Hunter500g+4 Identify Monster for every character.Harmondale, Erathia, Tularean Forest, Bracada Desert, Evenmorn Island, Mount Nighon, Barrow Downs, Land of the Giants, Tatalia, Avlee, The Shoals

“Found in” is the game’s own availability table, and it says which regions a profession can appear in, not that one is standing there now. Hirelings are generated when you arrive somewhere, so an empty tavern is worth revisiting. The same table covers indoor maps too; only the regions are shown here, because that is where you meet them.