Enroth Atlas
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City

The Pit

The buried city of the Dark, reached down through Deyja. Home of the Temple of the Dark and the Dark magic guild, and the mirror of Celeste for a Dark-aligned party.

Button or switchPressure platePressure platePressure plateLever — opens a doorPressure platePressure plateChestPressure plateLever — opens a door11. Blades of Spite (Weapon Shop) — Spite, Blacksmith · 18:00–06:0022. Eldritch Influences (Magic Shop) — No'mead, Magician · 18:00–06:0033. Frozen Assets (Bank) — Greed, Banker · 18:00–06:0044. Guild of Night (Dark Guild) — Anguish, Guildmaster · 18:00–06:0055. Hall of Midnight (Town Hall) — Crowley, Clerk · 18:00–06:0066. Infernal Temptations (Alchemist) — Nogard, Alchemist · 18:00–06:0077. Paramount Guild of Earth (Earth Guild) — Beld, Guildmaster · 18:00–06:0088. Perdition's Flame (Training) — Kahn, Instructor · 18:00–06:0099. Shields of Malice (Armor Shop) — Malice, Armorsmith · 18:00–06:001010. Temple of Dark (Temple) — Zevah, Healer · 13:00–12:001111. The Vampyre Lounge (Tavern) — Paul, Innkeep · 17:00–14:001212. Darkenmore Residence (Residence)1313. Hostel (Residence)1414. Hostel (Residence)1515. Hostel (Residence)1616. Hostel (Residence)1717. Hostel (Residence)1818. Hostel (Residence)1919. Hostel (Residence)2020. Hostel (Residence)2121. House Umberpool (Residence)2222. Sand Residence (Residence)Exit to Castle GloamingExit to The Breeding ZoneExit to The Hall of the PitExit to The Small House
Every upward-facing surface of the map, projected straight down — ramps and sloped cave floors included, ceilings not. Numbered circles are doors and green diamonds are the ways out. Everything marked comes from the map's own event script. Stairs between levels and the secret walls a lever opens are not marked — neither is in the geometry.
Chest (1)Lever — opens a door (2)Pressure plate (6)

Select a numbered door or a green exit on the plan, or in the lists below, to see what it is.

Ways out

Typical visit order

#12

Town Portal

Yes

Alignment

Dark path

Notable locations

Notable dungeons only — not an exhaustive list.

Getting there

Opens up on the Dark path, through the Hall of the Pit in Deyja.

Inhabitants

Necromancers, devils, the Dark faithful