Monk
Initiate
Level 16, tier B of the Monk line. Ground-bound, aggressive in a fight.

- Level
- 16
- Hit points
- 73
- Armour class
- 19
- Experience
- 416
- Speed
- 220
- Recovery
- 90
- Movement
- long
- Behaviour
- aggressive
- Quest monster
Attacks
- 2D8+12 phys
Spells it casts
- Harmat expert, skill 610% of turns
- Hammerhandsat expert, skill 650% of turns
Resistances
fire 10air 10water 10earth 10mind 15spirit 10body 15light 30dark 0physical 10
The rest of the line
Where it is found
- Grand Temple of the Sun in Evenmorn Island1-3 at a timedifficulty 2
- Temple of the Light1-3 at a timedifficulty 5
This is the game’s random encounter table, and it records families rather than tiers — so these are the maps that draw on Monks, and which of the 3 you meet depends on where you are and how far in you have got. Monsters placed by hand for a quest or a set piece are not in that table and so are not listed here.