Region
Tatalia
Swamp and coastline in the south-west. Awkward terrain, unpleasant wildlife, and a scattering of dungeons that reward a party that has found its feet.

Terrain, water, roads, structures and spawns are the game's own, as are the names, proprietors and hours. Scroll or double-click the map to zoom, drag to pan. Hover or tap a building for details. Contours mark ninths of the local height range; north is up. The dashed border is an approximate edge of the walkable area, not a surveyed one — the game does not record where terrain actually stops the party. The four compass markers show where walking off that edge leads and how many in-game days it takes, sourced from community documentation and cross-checked; a greyed-out marker means that direction has no overland route.
Select a numbered building on the map, or in the key below, to see what it is and who you'll find there.
Key
1 trainer here
Quests here
All quests →- mainThe Wine Cellar
- ClassPromotion: Crusader
- ClassPromotion: Rogue
- ClassThe Heart of the Forest
- ClassPromotion: Wizard
- ClassPromotion: Priest
- ClassPromotion: Great Druid
- sideArcomage champion
- sideVisconti's paintings
- sideThe three statuettes
- sideA sealed letter for Lord Markham
- sideParson's Quill
- sideNiles Stantley wants a word
- sideThe tapestry
Typical visit order
#9
Town Portal
No — travel there
Alignment
Neutral
Places here
- Lord Markham's Manorfloor plan →
- The Mercenary Guildfloor plan →
- The Tidewater Cavernsfloor plan →
- The Wine Cellarfloor plan →
Everything with a floor plan is somewhere the map itself records an entrance to. The rest are notable spots, and not an exhaustive list.
About the region
Inhabitants
Swamp dwellers, dragons, vampires
Getting there
Overland and by ship.
Who's in Tatalia
Search every region →Trainer here: Training Essentials (Vespasian) · 06:00–18:00
Leads to other maps
Mercenary Guild, Tidewater Caverns, Wine Cellar — these are separate indoor maps. The relief map above covers only the open region, so chests, monsters and NPCs inside them are not shown.
Services (14)
- Vander's Blades & BowsWeapon ShopVander, Blacksmith06:00–18:00
- Alloyed WeaponsWeapon ShopTarin, Blacksmith06:00–18:00
- The Missing LinkArmor ShopBrand, Armorsmith06:00–18:00
- Alloyed Armor and ShieldsArmor ShopElmo, Armorsmith06:00–18:00
- Dry SaddlesStablesWilliam, Stablemaster06:00–18:00
- NarwhaleBoatsLeer, Captain06:00–18:00
- The Order of TataliaTempleTheresa, Healer01:00–24:00
- Training EssentialsTrainingVespasian, Instructor06:00–18:00
Teaches Level training
- The Loyal MercenaryTavernKarl, Innkeep05:00–02:00
- The DepositoryBankTharpe, Banker06:00–18:00
- Master Guild of MindMind GuildSevrin, Guildmaster06:00–18:00
Teaches Master Mind Magic
- Mercenary GuildDungeon Ent06:00–18:00
- Tidewater CavernsDungeon Ent06:00–18:00
- Wine CellarDungeon Ent06:00–18:00
Residences (22)
- Riverstone House
- Solomon Riverstone — teaches Expert Spirit Magic
- Greydawn Residence
- Kerin Greydawn — teaches Expert Spear
- Stormeye's House
- Kyra Stormeye — teaches Expert Air Magic
- Bremen Residence
- Xavier Bremen
- Steele Residence
- Trent Steele
- Conscience Home
- Your Conscience
- Everil's House
- Everil Nightwalker — teaches Grandmaster Stealing
- Tricia's House
- Tricia Steelcoif — teaches Expert Chain
- Isram's House
- Isram Gallowswell — teaches Master Shield
- Stonecleaver Residence
- Karn Stonecleaver
- Calindra's Home
- Calindra Goldensight
- Brother Bombah's
- Brother Bombah — teaches Master Body Magic
- Redding Residence
- Lisha Redding — teaches Expert Fire Magic
- Fist's House
- Tonken Fist — teaches Grandmaster Dagger
- Wacko's
- Wacko
- Weldric's Home
- Weldrik Lotts
- Visconti Residence
- Ferdinand Visconti
- Arin Residence
- Flynn Arin
- Sampson Residence
- Halain Sampson
- Taren's House
- Taren the Lifter — teaches Expert Disarm Trap
- Moore Residence
- Thomas Moore — teaches Master Repair Item
- Rothham's House
- Brother Rothham
These are not tied to the numbered footprints above — the game links an NPC to a building, but not that building to a shape on the map.
Getting in and out
Full timetable →Departures from Tatalia
Dry Saddles · stable
- Erathia Tue, Thu, Sat2 days
Narwhal · dock
- Erathia Tue, Thu, Sat2 days
- Bracada Desert Mon, Wed4 days
- Avlee Fri5 days
- Evenmorn Island Sun5 days
Arrivals into Tatalia
- ErathiaRoyal StablesWed, Fri2 days
- ErathiaThe Lady CatherineTue, Thu, Sat2 days
- Evenmorn IslandSacred SailsMon, Wed, Fri4 days
- Bracada DesertEnchantressTue, Wed, Fri? days