Island
Evenmorn Island
A remote island reachable only by ship after specific quests, holding the twin Grand Temples of the Sun and the Moon. Effectively post-game content.

Terrain, water, roads, structures and spawns are the game's own, as are the names, proprietors and hours. Scroll or double-click the map to zoom, drag to pan. Hover or tap a building for details. Contours mark ninths of the local height range; north is up. The dashed border is an approximate edge of the walkable area, not a surveyed one — the game does not record where terrain actually stops the party. The four compass markers show where walking off that edge leads and how many in-game days it takes, sourced from community documentation and cross-checked; a greyed-out marker means that direction has no overland route.
Select a numbered building on the map, or in the key below, to see what it is and who you'll find there.
Typical visit order
#16
Town Portal
No — travel there
Alignment
Neutral
Places here
Everything with a floor plan is somewhere the map itself records an entrance to. The rest are notable spots, and not an exhaustive list.
About the region
Inhabitants
Temple orders
Getting there
By ship, after the relevant quests are open.
Who's in Evenmorn Island
Search every region →Leads to other maps
Grand Temple of the Moon, Grand Temple of the Sun — these are separate indoor maps. The relief map above covers only the open region, so chests, monsters and NPCs inside them are not shown.
Services (6)
- Sacred SailsBoatsDeckert, Captain06:00–18:00
- Mist FlyerBoatsMaxwell, Captain06:00–18:00
- The Laughing MonkTavernWinston, Innkeep05:00–02:00
- Paramount Guild of WaterWater GuildFaolain, Guildmaster06:00–18:00
Teaches Grandmaster Water Magic
- Grand Temple of the MoonDungeon Ent06:00–18:00
- Grand Temple of the SunDungeon Ent06:00–18:00
Residences (3)
- Caverhill Residence
- Bethold Caverhill — teaches Master Merchant
- Dennis Caverhill
- Crane Residence
- Oberic Crane — teaches Master Dodging
- Ulbrecht the Brawler — teaches Master Unarmed
- Smithson Residence
- Fedwin Smithson — teaches Grandmaster Shield
- William Smithson — teaches Grandmaster Learning
These are not tied to the numbered footprints above — the game links an NPC to a building, but not that building to a shape on the map.
Getting in and out
Full timetable →Departures from Evenmorn Island
Sacred Sails · dock
- Tatalia Mon, Wed, Fri4 days
- Tularean Forest Sat6 days
Arrivals into Evenmorn Island
- ErathiaThe Lady CatherineSun7 days
- TataliaNarwhalSun5 days
- Tularean ForestSea SpriteSun7 days
- Bracada DesertEnchantressThu? days